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Improved mob pathing around partial blocks ( MCPE-127381). Improved world visibility culling for underground situations to eliminate seeing sky at the end of tunnels/stairs ( MCPE-128372). Amethyst geodes are now much less likely to generate in Strongholds, and if they do they will not destroy End Portals ( MCPE-129861, MCPE-128799). Cartographers now more consistently give new maps on all platforms. Villagers can no longer spam doors open and closed ( MCPE-28055). Sea Grass no longer spawns under Lily Pads during world generation to avoid breaking them. #Mcpe free download 1.17.40 full
Players can no longer eat food at full hunger in Survival mode ( MCPE-60807).Fixed a bug that caused players to be set on fire upon changing dimensions if there was Lava underneath the Nether Portal ( MCPE-28765).Education Edition items are no longer shown as an option when using ( MCPE-78363).Altered message for when friends change skins ( MCPE-92772).
#Mcpe free download 1.17.40 skin
Tweaked color tint for default Steve skin to match default Steve ( MCPE-120818). Fixed a crash that could occur when using Character Creator. Pressing the 'use' button on a Candle Cake now consumes the correct amount of cake slices ( MCPE-135519). Beehives now generate in the world facing south. Falling stalactites are now offset properly to avoid interacting with entities outside their intended hitbox ( MCPE-132772). Villages now generate in the style of the biome they are located in ( MCPE-136939). Vines can now grow down below zero height. Vines now generate in Lush Caves instead of generating above the surface ( MCPE-125800).
Maps now correctly show the colors of blocks below a Y level of zero ( MCPE-136638).Beehives generates too frequently in this version.Replaced method canBeWaterloggedwith property canBeWaterlogged.Replaced method getNamewith property id.Replaced method isEmptywith property isEmpty.Replaced method getBlockDatawith property permutation.Replaced methods isWaterloggedand setWaterlogged with property isWaterlogged.
Replaced method getTypewith property type. Replaced method getPermutationwith property permutation. Replaced method getLocationwith property location. Fixed a bug where the location property would return an incorrect height for players. Exceptions thrown within the callback will end sequence execution Added method thenWaitAfter(delayTicks: number, callback: () => undefined) - After a delay, executes the given callback every tick until it succeeds. Identifier strings returned from property idnow include the item's namespace. Fixed a bug where property idwould return "Unknown" for custom entities ( MCPE-137786). Renamed method succeedWhenBlockTypePresent to succeedWhenBlockPresent. Tweaked biome placement, river size, and terrain shapes for a better overworld experience. A new mountains biome that is a variant of lofty/snowcapped peaks that uses stone and strips of gravel, instead of snow and ice. Now generate in all the new mountain biomes. Tweaked ore distribution to match in parity with Java Edition. The new ore generation for beta 1.17.40.20. Infested stone now generate in the new mountain biomes. Meadows sometimes spawn a lone oak or birch, often with a bee nest. Dirt, diorite, granite and andesite do not generate in this layer. Certain types of ores and structures still generate in the deepslate layer. Deepslate now completely replaces stone from Y=-8 to bedrock. Stone transitions to deepslate from Y=0 to Y=-7. Cavern layer above Y=0 is made up of regular stone. The cavern now generates in 2 layers of different stone bases depending on the depth. Re-added ice spikes, eroded badlands, jungle edge, and savanna plateau. Can now spawn in meadow and snowy slopes biome. Now only spawn in snowy slopes, stony peaks, lofty peaks, and snow capped peaks biomes. These additions and changes are accessible by enabling the " Caves & Cliffs" and "Enable GameTest Framework" experimental toggle. Added an ImGUI window for easier viewing of content errors. Add new compile errors for expressions like 'text' + 3, which were previously ignored (This is a Versioned Change as of engine version 1.17.40). #Mcpe free download 1.17.40 android
Testing RenderDragon engine across subset of Android devices (ARMv7). Added a content error for using a material but not providing the required number of textures to the render controller. Updated documentation for BlockExplosionResistance. Added required toggles to documentation and to content error for block components. Updated documentation for Block Rotation Component. Version exclusive: Selected Android devices that run on ARMv7 now use the new rendering engine RenderDragon.